The Last Hotdog Stand
The Last Hotdog Stand
Is a simple puzzle game for the GameDev.tv Game Jam 2024, with the theme given as Last Stand.
First time making a game with Godot. Was regretting during the first day, for not learning it before joining the game jam. Luckily, it doesn't have a high learning curve and managed to get used to it on the 2nd day.
Initially planned to do a 5x5 board, but reduced to 4x4 board due to time and idea constraints.
While its a simple one, I do hope people will have fun with this game!
Controls
- WASD/Arrow keys to move the character and the map
- Q/E to toggle between character mode and map mode
- Click the icon on the inventory panel to use the item
- Spacebar to continue the dialog
Resources
- Interactive sprites (except for the doors) were created by myself.
- All the wonderful environment sprites and characters sprites belong to cupnooble
- Outrunner font by DamienG https://damieng.com/zx-origins
- BGM
- Silly Encounter - from PlayOnLoop.com
Licensed under Creative Commons by Attribution 4.0 - Happy Sunny Days by UNIVERSFIELD from Pixabay
- Silly Encounter - from PlayOnLoop.com
- Sound Effect by UNIVERSFIELD from Pixabay
Change Logs
2024-06-01:
Status | In development |
Platforms | HTML5 |
Author | terrykim426 |
Genre | Puzzle |
Made with | Godot |
Comments
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Great game I really liked it. Great future ahead
Thanks!
I just tried your game, here is my feedback :)
- The game has beautifull art work, I really like the asset you used. the only point about this is for the hotdog cart, its style doesn't match the game art, its color is not coherent.
- The UI is simple but it is sufficient even though I think it could be better :)
- The game idea is great, I am really impressed because this is so creative! I like it.
- For the game design, I think it would be great if there is a gradation in difficulty curve, so players get used to the gameplay and get confidence to continue the game. But the game already has a single level which is somehow complicated :)
Overall, it is a good game, and even the points I mentioned are neglectable if we take on count that this is a gamejam with a dead line!
Great job, mate :)
Thanks for your feedback and your kind words!
I must admit that I had put lesser effort on the arts and UI.